Home > Online game > Download MLE 1236.4.0.21 and The Tutorial
Download MLE 1236.4.0.21 and The Tutorial
Posted on Monday, April 6, 2009 by Arman Zulhajar
MLE 1236.4.0.21 is a new engine (April 2009) for SEAL Online cheat. By using MLE 1236.4.0.21, you can use Cegel cheat for SEAL Online. And you're also can I download MLE 1236.4.0.21 for FREE! After you download, I will give you the tutorial for the General Settings for it below. But, before you read the tutorial you must download MLE 1236.4.0.21 first by click the link below :
For the tutorial, you can read it below (the tutorial is taken from Game Cheetah) :
[x] Show undo button
[x] Show advance options
[x] Update the list of found addresses and after scanning
[x] Center MoonLight Engine when bringing to front
[x] Hide some/all windows instead oftrying to bring MoonLight Engine to 1
[x] Show values as if they are signed
[ ] Show and work with biniaries as if they are decimals
[ ] Simple paste
[ ] Even autoattach when another process has already been selected
Update interval [500]ms Found address list update interval [1000]ms
Freeze interval [250]ms
Scan Settings:
[ ] Fast scan on by default
[ ] Enable Hyperscan when possible
[ ] Don't scan memory that is protected with the No Cache option
[ ] Keep low memory usage when doing an "Unknown Initial Value Scan" with Hyper Scan
Scan with the following memory types:
[x] MEM_PRIVATE:Memory that is private
[x] MEM_IMAGE:Memory that is mapped into the view of an image section
[ ] MEM_MAPPED: Memory that is mapped into the view of a section (Eg. File mapping, slow)
[x] Run scan in seperate thread
Thread priority [Higher]
File Associations:
[x].CT (Standard Cheat Table)
Code Finder:
[x] Use Debug Registers (aka Hardware Breakpoints)
[ ] Memory Access Exceptions
[x] Try to prevent detection of the debugger
[ ] Handle beakpoints not caused by MLE
Assembler:
[x] Show disassembler
[x] Show debugger options
[x] Use hardware breakpoints (Max3)
[ ] Use int3 instructions for breakpoints (Unlimited)
[x] Replace incomplete opcodes with nops
[x] Ask for replce with nop
[x] Try to prevent detection of the debugger
Extra:
[x] Query memory region routines
[x] Read/Write Process Memory (Will cause slower scans)
[x] Open Process
[ ] Undo changes to MLE
[ ] Force memory to be writable in case the standard method is blocked
[x] Enable use of the Process Watcher
[x] Use kernalmode debugger options when possible
[ ] Use Global Debug routines
[ ] Stealth mode (Usermode)
[ ] Stealth Mode (Kernelmode)
Oh and, the value is not changed for 1hitkill and stuff, just apply those settings, and you're set.
[x] Show advance options
[x] Update the list of found addresses and after scanning
[x] Center MoonLight Engine when bringing to front
[x] Hide some/all windows instead oftrying to bring MoonLight Engine to 1
[x] Show values as if they are signed
[ ] Show and work with biniaries as if they are decimals
[ ] Simple paste
[ ] Even autoattach when another process has already been selected
Update interval [500]ms Found address list update interval [1000]ms
Freeze interval [250]ms
Scan Settings:
[ ] Fast scan on by default
[ ] Enable Hyperscan when possible
[ ] Don't scan memory that is protected with the No Cache option
[ ] Keep low memory usage when doing an "Unknown Initial Value Scan" with Hyper Scan
Scan with the following memory types:
[x] MEM_PRIVATE:Memory that is private
[x] MEM_IMAGE:Memory that is mapped into the view of an image section
[ ] MEM_MAPPED: Memory that is mapped into the view of a section (Eg. File mapping, slow)
[x] Run scan in seperate thread
Thread priority [Higher]
File Associations:
[x].CT (Standard Cheat Table)
Code Finder:
[x] Use Debug Registers (aka Hardware Breakpoints)
[ ] Memory Access Exceptions
[x] Try to prevent detection of the debugger
[ ] Handle beakpoints not caused by MLE
Assembler:
[x] Show disassembler
[x] Show debugger options
[x] Use hardware breakpoints (Max3)
[ ] Use int3 instructions for breakpoints (Unlimited)
[x] Replace incomplete opcodes with nops
[x] Ask for replce with nop
[x] Try to prevent detection of the debugger
Extra:
[x] Query memory region routines
[x] Read/Write Process Memory (Will cause slower scans)
[x] Open Process
[ ] Undo changes to MLE
[ ] Force memory to be writable in case the standard method is blocked
[x] Enable use of the Process Watcher
[x] Use kernalmode debugger options when possible
[ ] Use Global Debug routines
[ ] Stealth mode (Usermode)
[ ] Stealth Mode (Kernelmode)
Oh and, the value is not changed for 1hitkill and stuff, just apply those settings, and you're set.
Good luck! ^.^
Category Article Free Cheats, Online game
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